【Unity】问题记录“SetDestination“ can only be called on an active agent that has been placed on a NavMesh 发布时间:2026/6/30 21:18:59 尝试修改位置等均不可行isOnNavMesh始终为false,最终发现是多个物品均bake了NavMesh所致删除至仅有一个NavMesh后isOnNavMesh变为true